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Hero Fighter X
Hero Fighter X









Hero Fighter X Hero Fighter X

The game was reasonably popular, and it got an even more popular sequel in 1999. If you’ve ever played the six-player battle mode of Treasure’s Guardian Heroes, it’s a bit like that. Little Fighter, a DOS game from independent developer Marti Wong, is a freeware fighting game where you can take control of one of a number of characters and engage in fast-paced arena battles. Some aspects of it most likely are, but Hero Fighter X is the latest installment in a series that predates Dynasty Warriors by at least a few years. That series spawned many sequels, spin-offs, and imitators, and even today serves as a general template for the genre.Īt first blush, you would think Hero Fighter X (Free) was directly inspired by Koei’s popular series. It wouldn’t be until the release of the PlayStation 2 that the beat-em-up would find its new footing, thanks to Koei’s Dynasty Warriors series. A few attempts were made to keep the genre going on PlayStation and its contemporaries, but they met with limited success at best. That happened for many reasons, including market saturation, the popularity of one-on-one fighters eating the genre’s lunch, an overall lack of innovation, and the 3D nature of the gameplay meaning it got precious little boost from the shift into polygons the way other genres did. That’s certainly the case with beat-em-ups, a genre which reached its height in the 16-bit era only to almost completely vanish in the following generation. Old genres rarely die, they just often end up evolving into something a bit different.











Hero Fighter X